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Go at your own pace
5 Sessions / 6 hours of work per session
Price
Free
Included w/ premium membership ($20/month)
Skill Level
Beginner
Video Transcripts
English, Spanish; Castilian, Chinese, Portuguese
Topics
Product Management, Program Management, User Experience, Software Engineering, Music Technology Industry

Not available for purchase in India

Starts Nov 8, 2016

Careers in Media Technology

Coming Soon

Would you like to enroll?

Enrollment for this course has closed. But you can enroll in a future offering (please select)

Enrollment has closed

Go at your own pace
5 Sessions / 6 hours of work per session
Price
Free
Included w/ premium membership ($20/month)
Skill Level
Beginner
Video Transcripts
English, Spanish; Castilian, Chinese, Portuguese
Topics
Product Management, Program Management, User Experience, Software Engineering, Music Technology Industry

Not available for purchase in India

Course Description

Explore how leading audio, music, and video technology companies bring products from idea to market, and discover your career options in the industry! In five 30- to 60-minute sessions, you’ll gain insight into daily life at companies such as Adobe, Universal Audio, iZotope, and more. Learn from professionals who design, engineer, manage, and market leading creative technologies. Examine best practices and responsibilities of various industry roles. Hiring managers will share secrets in navigating the hiring process. And, get your questions answered by our mentor network of creative tech experts and entrepreneurs, who will be online to offer advice in AMA’s and one-on-one office hours.


Continue learning about the creative technology industry in our companion course, Inside the Music and Video Technology Industry.

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schedule

This course is in adaptive mode and starts Nov 8, 2016. Learn more about adaptive courses here.

Session 1: Overview
This session takes you behind-the-scenes into how the media technology industry really works. We’ll provide a high-level overview of the media technology industry - focusing on the music technology space! We introduce a variety of roles in industry and explore the types of companies available for your future careers.
9 lessons
1. Introduction
2. Course Overview
3. How will you plug-in?
4. Jay's Story: Gaining job experience and networking
5. Market Size
6. Roles in Technology Companies
7. Discussion Forum Networking and Assignments
8. Overview of the Media Technology Industry
9. Summary
Session 2: Product Management
We'll look at how media technology companies develop products that consumers love. How do they determine what new products to develop? Or what the new features are? Who makes those decisions? And how do I get to be that person!
14 lessons
1. Overview
2. Who's the Boss
3. User Stories
4. Product Teams
5. Session Overview
6. Hart Schafer
7. Hart Shafer's Career Path
8. What is a Product Manager? What is a Product Owner?
9. The Beginning of a Project
10. Customer Discovery and 3 types of essential thinking
11. Product Gurus, Mini CEOs and Supporting your Team as a PM
12. Shipping the product, Tracking Key Performance Indicators (KPIs)
13. Why a 2 year old has great Product Manager instincts
14. Product Manager Wrap-up
Session 3: Program Management
Program management is the secret to helping you deliver on time, on budget, in a scalable, repeatable manner! We'll introduce the Agile methodologies used to help companies like Adobe coordinate a product release with over 1,000 team members and millions of lines of code. Students will learn the key traits of a program manager or scrum master.
20 lessons
1. Overview
2. Waterfall development and a short introduction to agile development
3. The Scrum Process Artifacts Rituals and Roles
4. Meetings: Sprint meetings, standups, planning and retrospectives
5. Does scrum introduce too many meetings
6. The Scrum Team
7. Case Study: iZotope RX4
8. iZotope RX 4 - Product Video
9. The ideation of iZotope RX 4 and the benefits of an iterative development cycle
10. How to be agile but predictable
11. Product line planning release plans and sprint plans
12. How agile can help teams release in the face of great uncertainty