This course is in adaptive mode
and is open for enrollment.
Learn more about adaptive courses
here.
Session 1:
The Time Domain: Sound, Digital Audio, PCM files, Noise vs. Pitch, a Hint of Spectra
(December 24, 2024)
a) Sound in Air, Traveling Waves
b) Digital Audio, Sampling, Quantization, Aliasing
c) Soundfiles, Wavetables, Manipulating PCM
d) Pitch (vs. Noise), Spectral Analysis 0.1
e) Time-domain Pitch/Noise Detection: ZeroXings, AMDF, Autocorrelation
6 lessons
1. Physics Based Sound Synthesis and DSP COURSE Intro
2. Sound, Digital Audio, PCM files, the Time Domain and a Hint of Spectra
3. Julius Smith, What is DSP, and Why is it Important?
4. Pitch vs. Noise, Intro to Spectral Analysis I
5. Time Domain Features and DSP
6. Assignment 1
Session 2:
Physics, Oscillators, Sines & Spectra, Spectral/Additive Synthesis
(December 31, 2024)
a) Mass-Spring-Damper system, also simple Pendulum
b) Fourier analysis/synthesis, Spectrum Analysis 1.0
c) More on additive Sine-wave synthesis
6 lessons
1. Physics, Oscillators, Sine Waves & Spectra, Sine/Spectral Synthesis
2. Mass-Spring Damper System, also Simple Pendulum
3. Fourier Analysis/Synthesis Spectrum Analysis II1
4. Fourier Analysis and the Fourier Transform
5. Additive Sine-wave (Fourier) Synthesis
6. Assignment 2
Session 3:
Digital Filters, Modal Synthesis
(January 7, 2025)
a) Digital Filters, Finite Impulse Response (FIR)
b) Linearity, Time-invariance, Convolution
c) Infinite Impulse Response (IIR) Digital Filters
d) BiQuad Resonator Filter, Modal Synthesis
10 lessons
1. Digital Filters and Modal Synthesis
2. The Two Point Moving Average Filter
3. Changing the Sign
4. Averaging More Past Input Samples
5. Arbitrary Weights on Delayed Samples
6. The Impulse Response
7. Linearity, Time-invariance, Impulse Response, and Convolution
8. Infinite Impulse Response (IIR) Digital Filters
9. The BiQuad Resonator Filter and Modal Synthesis
10. Assignment 3
Session 4:
Physical Modeling Synthesis: 1D systems
(January 14, 2025)
a) 1-D systems, Strings, Modal (Fourier) Solution
b) Strings II: Waveguide (D’Alembert) Solution
c) 1-D systems, Bars, Tubes, solutions
d) Advanced Waveguide Synthesis for 1-D systems
6 lessons
1. Physical Modeling Synthesis: 1D Systems
2. 1-D Systems, Strings, Modal (Fourier) Solution
3. Strings II: Waveguide (D'Alembert Solution)
4. Karplus Strong in Code
5. More 1-D Systems, Bars, Tubes, Solutions
6. Assignment 4
Session 5:
Physical Modeling II: 2 and 3-D Systems
(January 21, 2025)
a) 2-D systems, plates, drums, higher-order modes
Fourier (Sine and/or Modal) Solutions, Waveguide Solutions
b) 3-D systems, rooms, resonators, Meshes, Waveguides
c) Resonator/Modal view and solution of 3-D systems
Pop bottles and other lumped resonators
7 lessons
1. Physical Modeling II: Waves/Modes in 2D and 3D
2. 2D Systems: Drums and Plates
3. Boundary conditions Fourier Modal Synthesis
4. Residual Extraction and Excitation
5. 3-D systems, Rooms, Waveguide Synthesis
6. More 3D systems
7. Assignment 5
Session 6:
Subtractive Synthesis, Vocal Sounds and Models
(January 28, 2025)
a) Subtractive Synthesis, Voice Synthesis, Formants
b) Linear Prediction, LPC
c) FOFs
d) FM Synthesis: Horns, Bells, Voices
6 lessons
1. Subtractive Synthesis: Vocal Sounds
2. Voice Synthesis: Formants, Formant Synthesizers
3. Linear Predictive Coding
4. Formant Wave Functions (FOFs in French)
5. Frequency Modulation (FM) Synthesis
6. Assignment 6
Session 7:
Grains, Particles and Statistical Models
(February 4, 2025)
a) Wavelets
b) Granular Synthesis
c) Particle Models, Statistical Modal Synthesis
d) Wind, Water, Surf, and Other Whooshing Sounds
6 lessons
1. Grains, Particles and Statistical Models
2. Wavelets
3. Granular Synthesis
4. Particle Models, Statistical Modal Synthesis
5. Wind, Water, Surf, and Other Whooshing Sounds
6. Assignment 7
Session 8:
Extending and Refining Physical Synthesis Models
(February 11, 2025)
a) Waveshaping Synthesis, Distortion Modeling
b) Time-Varying Systems
c) Stiffness, All-Pass Filters, Banded Waveguides
d) Commuted Synthesis
e) JULIUS on KS, strings, demos
7 lessons
1. Extended and Refining Physical Synthesis Models
2. Waveshaping Synthesis
3. Time-Varying Systems
4. Stiffness, All Pass Filters, Banded Waveguides
5. Commuted Synthesis
6. Julius, Strings, and MoForte
7. Assignment 8
Session 9:
Tying it All Together: Applications, Sonification, Interactions, and Control
(February 18, 2025)
a) Scanned Synthesis
b) Don’t forget the laptop!!! SMELT:
c) Controlling Synthesis with game controllers (Wii, mobile TouchOSC, more)
d) Walking Synthesis, a complete system
e) Procedural Audio: Driving synthesis from process, game state, etc.
f) Data set Sonification
8 lessons
1. Tying it all together
2. Scanned Synthesis
3. SMELT
4. Controlling Synthesis with Game Controllers
5. Foley: Walking Synthesis
6. Procedural Audio
7. Data Sonification (Auditory Display)
8. Assignment 9